XO HARBORCHARACTER PORTRAITS / STUDY 03

FAMILIAR FACES. NEW POSSIBILITIES.

Everyone has
a part to play.

Ten companions, one growing world.
Voyager and Visitor join the portrait study.

89 × 146 mm portrait cards · Fronts and named role backs · A4 home-print proof

THE TEN-CHARACTER CAST

A role that travels with you.

Recognisable faces, different contributions. Each encounter provides its own rules and possibilities.

AN INVITATION, OPEN TO YOUR INTERPRETATION

What would you bring to the story?

These characters offer ways to take part. You decide what you recognise in them. One person can draw on several roles as the situation changes; the encounter sets the actions for the role you play.

The Star encourages and helps others be seen. You decide who shines in your story. These are playful perspectives, not personality scores or ranks.

Sage hood, brass ear lenses, round wooden face and message bottle.
XO HARBOR / CHARACTER01

The Messenger

CONNECTTide mail

“A message only matters when it reaches someone.”

Carry a clue or invitation between people.

Explore the role

Invite someone else

Someone willing to listen and respond.

Your invitation

Who could you connect through this message?

Beyond Harbor

Someone who brings people into a conversation and makes sure the message reaches them.

A way to contribute

A sealed message has reached the wrong quay. Ask the Cartographer where it belongs, then deliver it together.

Sailor hat with brass wheel, teal scarf and broad parchment map.
XO HARBOR / CHARACTER02

The Cartographer

FIND A WAYMapping the tides

“The best route leaves room for someone else.”

Turn observations into a practical route the group can follow.

Explore the role

Invite someone else

A fresh observation and a reason to travel.

Your invitation

What could be our next practical step?

Beyond Harbor

Someone who sees connections, explores options and helps a group find a way forward.

A way to contribute

Two routes cross the harbor. Compare the Observer's sighting with the tide marks before choosing a passage.

Five-point wooden star, orange cheeks, teal scarf and small booted body.
XO HARBOR / CHARACTER03

The Star

ENCOURAGEFirst light

“One small sign can bring us back together.”

Encourage others and help their contributions be seen.

Explore the role

Invite someone else

A contribution to recognise, and someone to encourage.

Your invitation

Whose contribution could you help others see?

Beyond Harbor

Someone who uses earned recognition to encourage others and help their work be seen. You decide who represents the Star for you; a small gesture of encouragement can matter too.

A way to contribute

The crew notices the new signal. Invite the Maker to show how it was built, and recognise everyone who helped welcome the boat.

Natural wood face, brass-rimmed dome, indigo scarf and telescope.
XO HARBOR / CHARACTER04

The Observer

NOTICEHorizon watch

“Wait. There is something just beyond the mist.”

Notice details, question assumptions and share what you find.

Explore the role

Invite someone else

Someone who can turn an observation into a next step.

Your invitation

What might we be overlooking?

Beyond Harbor

Someone who asks a useful question, checks the evidence and helps others look again.

A way to contribute

A shape appears beyond the pier. Describe it to the Cartographer before the group decides where to go.

Lighthouse crown, hollow wooden nose, teal cape and warm hand lantern.
XO HARBOR / CHARACTER05

The Lantern Bearer

GUIDEThe last lantern

“There is room beside this light.”

Guide, reassure and make room for someone to join.

Explore the role

Invite someone else

A direction to follow and a signal everyone understands.

Your invitation

Who could use a little guidance or reassurance?

Beyond Harbor

Someone who makes a new place or task feel approachable and helps another person take part.

A way to contribute

A traveller waits across a dark quay. Ask the Observer for a clear route and mark it with light.

Round brass spectacles, stitched knit cap and cylindrical leather tool carrier.
XO HARBOR / CHARACTER06

The Maker

MAKE & REPAIRThe workshop window

“Pass me the little brass pin. There. Now we can begin.”

Turn available parts into something the group can use.

Explore the role

Invite someone else

The missing piece, and a shared reason to build.

Your invitation

What could we make useful together?

Beyond Harbor

Someone who prototypes, repairs or turns a shared idea into something people can use.

A way to contribute

The group has a loose lighthouse frame. Invite someone to bring the missing pin and help repair it together.

One turquoise eye, wooden clock face and deeply weathered stitched cloak.
XO HARBOR / CHARACTER07

The Timekeeper

COORDINATEThe bell hour

“Some moments need more than one pair of hands.”

Bring contributions together and carry lessons forward.

Explore the role

Invite someone else

A practical idea, and someone to help make it work.

Your invitation

What is worth carrying into the next encounter?

Beyond Harbor

Someone who coordinates the moment, remembers what a group has learned and helps that knowledge travel onward.

A way to contribute

Gather the separate contributions, agree a shared signal and leave time to welcome the arriving crew.

Rust watch cap, silver carved curls, patched green apron and netting shuttle.
XO HARBOR / CHARACTERR01

The Net Mender

MEND & TEACHA stitch before the tide

“Hold this loop. I'll show you the next knot.”

Restore something useful and share the skill with another person.

Explore the role

Invite someone else

A helping hand and a piece worth keeping.

Your invitation

What skill could you pass on while helping?

Beyond Harbor

Someone who restores what is useful and shares the craft along the way.

A way to contribute

A torn net delays a crossing. A player holds the cord while the Net Mender explains the knot; agree the outcome together.

Carved wooden face, dark blue hooded coat, brass trim and a bottle held within the open chest.
XO HARBOR / CHARACTER08

The Voyager

EXPLORE & SHAREA first step, a story to bring back

“Follow your curiosity. Bring something back.”

Explore an unfamiliar possibility and share what you find.

Explore the role

Invite someone else

A way to begin, and someone to share a discovery with.

Your invitation

What might you discover and bring back?

Beyond Harbor

Someone who tries an unfamiliar approach and shares what they learn.

A way to contribute

Follow a new path, notice one useful detail and bring it back to someone who can build on it.

Round wooden face, moss-green cape, oxblood waistcoat, worn satchel and brass bell.
XO HARBOR / CHARACTER09

The Visitor

BRING A POSSIBILITYA possibility from another shore

“What is ordinary to you may be exactly what someone else is missing.”

Bring an unfamiliar object or story and listen for where it belongs.

Explore the role

Invite someone else

Waxed thread for a worn satchel, and someone willing to listen.

Your invitation

What could become useful to someone else?

Beyond Harbor

Someone who brings a fresh possibility and listens before making an offer.

A way to contribute

In A Fair Exchange, ask what each neighbour needs before arranging a useful exchange.

THE PATH TO A DECK

More is already here.

10 Character Cards

A complete cast portrait study, with ways to contribute on the backs. A separate companion set.

78 World Card sources

The existing register has 78 illustrated scenes. The source files are present; layout, editorial review and production proofs remain.

One focused next batch

Proposed: review 12 existing World Cards as a coherent sequence, approve a supplier-sized front and back, then finish the rest by chapter.

A different portrait does not automatically mean a different person. The earlier realistic resident study is included as a reference in the PDF; identities and district assignments still need reconciliation.

About this study

Study 03 reuses the eight Study 02 artworks and adds the existing Voyager and Visitor portraits. AI-assisted artwork, manually authored card typography and role text. No new portrait generation is claimed.

Home-print proof only: A4 at 100%. Measure the 50 mm line first. These 89 × 146 mm proofs are not the supplier tarot dieline; bleed, colour proof and finishing layers remain separate production work.

Original Study 02 archive ↗ · Explore the current cast ↗